﻿using System;
using System.Collections.Generic;
using Core.CSV;
using Game.WeaponComponent;

namespace Game.Weapons
{
    /// <summary>
    /// 木剑
    /// </summary>
    public class WoodenSword : Weapon
    {
        public WoodenSword() { }
        public WoodenSword(TBWeaponsConfig config) : base(config) { }

        protected override void onInit() {
            base.onInit();
            Add(new NormalMeleeAttackComponent(this));
        }
    }
}